2019-06-03

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You wake up sitting at the table. All around you the decadence of a very formal dining room in a very lavish estate. In your hand is a gleaming silver fork & the remnants of a bite of very expensive looking game fowl.

As your eyes re-focus on your world you realize that you aren't alone & that there are others sitting at the table with you. Others who are just now re-joining the world of the living from some sort of sleep-like state.

Who are they & why are you all dressed as if attending a black tie event? There is no music & the lighting is entirely comprised of maybe 100 candles in a beautiful crystal & silver chandelier hanging from the ceiling above.

You toss down your fork, forget the napkin on your lap, & start to get to your feet with a protest on your lips.

Which is when the scratchy recording of a voice begins to play from the Victrola in the corner.

"Welcome to Hell House." It's neither male nor female sounding. Its androgyny leaving you very unsettled. "You are here for the party, as you can well see. But before you decide it's not for you, please be sure to note that just like that funny, old song says, 'You can check out any time you like. But you can NEVER leave.'"

The last words are a snarl & someone sitting at the table faints. You think that's the end of it & consider finding the door & proving the record wrong when it coughs back to life with one more thought.

"Oh & check your pockets, loves. That's all you've got to survive."

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THE HOUSE

The house is alive. Or at least that's the way you'll come to think of it when you walk down what seems like an endless hallway then turn around to find a wall at your back. The house changes its rooms, hallways, windows, EVERYTHING whenever it feels like it. It also likes to mess with your mind. Inside the house, along with your fellow captives, you will also discover all kinds of manifestations of the house's evil.

House LayoutResidence List


THE STRUCTURE

You've found a window? You can see out to the world beyond? It's tempting to think you could break the window & get out. But you can't. Even if you could, on the other side would be more hallways, rooms, & doors. You might think you've found an outer wall. But demolishing it will get you the same thing as breaking a window. You really can't find a way out. We promise.

THE MANIFESTATIONS

Or infestations, depending on the house's interests. Every monster you can imagine from zombies to creepy mermaid things asleep in mysterious bathtubs full of water. Bugs, snakes, & even possibly dinosaurs roam the halls. Bear in mind they are figments of the house's imagination. They can hurt you but the house wants you alive to play with so they won't kill you.

FOOD & OTHER PROVISIONS

These will be found in stockpiles here & there. Week changes will notify you if food is available. It will be (usually) located in the kitchens. Other items, besides what is in your pockets when you enter the game (assigned upon game entry), will possibly be available as well at the discretion of the house.

QUESTIONS?

Feel free to ask questions here if something is unclear. Comments are screened.
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There is an elevator* in the center foyer, as well as a flight of stairs** on the west end and one on the east end.

First Floor
East End: • Three bedrooms, each with its own full bathroom (toilet, sink, bathtub/shower combination). Each bedroom has two double beds, a vanity with a broken mirror, and a closet filled with clothes in many different sizes and styles.
• Billiard room with a pool table, all the necessary balls and rack, and four cues.
• A greenhouse so full of plants it's difficult to get through them; it even slightly resembles a rainforest, in which sprinklers turn on and off sporadically for periods of fifteen minutes at a time. When the sprinklers turn on, the door locks preventing anyone from entering or leaving the room.
West End:• Dining room, as described in the game premise.
• Kitchen with a fully stocked pantry of non-perishable items and canned goods, a working oven and stove, and plenty of counter space.
• Walk-in pantry with rotting fruits, vegetables, and moldy bread as well as old mason jars filled with God only knows what, use your imaginations, but whatever it is, it isn't edible!
• One room, completely empty save the dusty paintings on the walls.
• A nursery with two old, decrepit looking cribs, broken mobiles hanging from the ceilings over each that are old and dusty; these will sometimes begin to spin and play The Hanging Tree, minus the lyrics.

Second Floor
East End: • Dining room, as described in the game premise.
• Kitchen with a fully stocked refrigerator and plenty of counter space.
• Library filled with books of just about any kind your characters can think of.
• A padded room with straight jackets folded neatly in each corner. If your character falls asleep anywhere in the house before nightfall for a nap, they will wake up in this room, strapped into one of the straight jackets.
• A room filled with dusty, tattered furniture of all kinds (couches, tables, chairs, bed frames, etc) strewn about as though a tornado has hit only this room.
West End: • Three bedrooms, each with its own half bath (toilet and sink only). Each of the bedrooms has one king size bed in it and a closet filled with clothes of many different sizes and styles.
• A room filled with piles of old newspapers, magazines, and random knick-knacks strewn about as though a hoarder had once lived in it.
• A computer lab with twelve computers, none of which seem to boot past the Windows screen.

Third Floor
East End: • Master Bedroom, with a king size bed made of memory foam and it has its own full bathroom with the same layout as those on the first floor. There is an armoire filled with clothes of many different sizes and styles, a vanity with the only mirror in the house that has no cracks or chips in it, and a window seat, although the window view appears to be nothing more than a brick wall.
• Smaller bedroom with a full bathroom, two double beds, a full closet and a small, decrepit desk. The desk is empty save a dusty, well-worn Bible.
• Two medium-sized bedrooms, each with a half bathroom (toilet and sink only), as well as a full closet as previously described.
• A locker room with seven shower stalls, seven bathroom stalls, and a main room with thirty lockers (one of which is slightly ajar with no lock at all); all but the aforementioned one with the locks broken off and hanging loosely from them.
West End: • Dining room as described in the game premise.
• A room made of stone that looks like this.
• An empty room that, once entered, turns into an Olympic sized swimming pool with a deck of only 1.5 feet in width and one ladder on the far end of the room.
• A spa, looking shiny and new, with stylist stations, two massage tables, a jacuzzi, a wax station, three shampoo bowls and chairs, with one wall composed completely of shiny new mirrors (save a few scratches and chips). If someone is to enter the jacuzzi, the room will transform around them; the jacuzzi will disappear and the salon will become old-fashioned with stations like this (these dryers will turn on at random for a few minutes at a time and the sound of fingernails being filed can be heard, though no one else is there) and the wall of mirrors, changes to look like this, complete with translucent and flickering ghostly figures of women sitting there.
• Faux entry way with front door that opens to a never-ending hallway of doors.

Fourth Floor
East End: • Master Bedroom, with a king size bed made of memory foam; there are handcuffs hanging from either side of the headboard and its own full bathroom with the same layout as those on the first floor. There is an armoire filled with clothes of many different sizes and styles, a vanity with the only mirror in the house that has no cracks or chips in it, and a window seat, although the window is blacked out.
• Smaller bedroom with a full bathroom, two queen size beds, a full closet and a small, decrepit desk.
• Two medium-sized bedrooms, each with a half bathroom (toilet and sink only), as well as a full closet as previously described.
• A large bedroom with three full size beds, a full bathroom, and three closets, fully stocked.

West End: • Master Bedroom, with a king size bed made of memory foam and a full closet and vanity.
• Smaller bedroom with a full bathroom, two queen size beds, a full closet and a small, decrepit desk.
• Two medium-sized bedrooms, each with a half bathroom (toilet and sink only), as well as a full closet as previously described.
• A large bedroom with three full size beds, a full bathroom, and three closets, fully stocked.


*The elevator is...unique. If a character is going up, the higher they go, the hotter it gets in the elevator. If they are going down, the elevator will fall rather than descend, catching itself just before hitting the bottom floor for a smooth, last minute landing. If a character is standing in the elevator too long (rather than disembarking or, if they choose to stop the elevator between floors to hide), they will feel jolts as though they've been shocked with static electricity. For every minute they stay put, the jolts will become more and more violent in voltage.
**The staircase in the west end of the house has no lights whatsoever. The staircase in the east end is filled with a thick black smoke.
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HELL HOUSE RESIDENT DIRECTORY


NOTE: Bedrooms are numbered from the far east end to the far west end and have vacancy listings of space for two to three people per bed, depending on the size of the beds; characters are allowed to occupy more per bed if they so choose. Blank spaces are meant to be non-habitable spaces, but this is subject to change. NO VACANCY rooms are meant to be non-vacant as far as long-term residence; characters may reside in these rooms for temporary periods. Comment below under the appropriate space if you would like to claim your character's living space.
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RESERVES



Copy and paste into a comment below to reserve your character. Players may reserve up to three characters at a time (this is subject to change). First come, first served.



CURRENT HOLDS:


Steve Rogers • MCU • 6/16
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APPLICATION



Copy and paste into a comment below to reserve apply. Sandbox is currently open! Apps will be processed as often as possible, typically at least once per week.

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RULES



1. Don't be a dick. IC drama is what makes the world go around, but OOC drama is obnoxious and will not be tolerated. If you have an issue IC that you feel needs to be mediated, please reach out to the mod. The mod reserves the right to remove problem players from the sandbox.
2. Activity check will be a periodic check-in. Yes, that means it's super easy to pass. No, that doesn't mean it's okay to play one or two tags between check-ins, get a nudge from your buddy, and comment to pass. It's not a game, so activity is lax, but also know your own limits. If you can't handle at least some semblance of consistency in play, take it easy on your CR, otherwise it's not fair to other players. Just be considerate and don't hold up other players' ability to play. If you haven't got the time to play out what you need to, at least be communicative.
3. Godmoding and infomodding will not be tolerated. Don't do it.
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TAKEN



BEETLEJUICE


Lydia Deetz • [personal profile] abigdarkroom • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Gann • PM, [plurk.com profile] redlionspride, or RedLionsPride#9087 on Discord.




CARRIE


Carrie White • [personal profile] creepycarrie • canon puncturing okay?: Yes • fourthwalling okay?: No
Played by: Jen • PM, [plurk.com profile] mistojen, or mistojen#8486 on Discord.




DCTV


Sara Lance • [personal profile] theyellowbird • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Cara • storiestheytell@gmail.com




Firefly


Kaylee Frye • [personal profile] sweetfloozy • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Hailey • [plurk.com profile] schmer or schmer#4868 on Discord



Game of Thrones


Sansa Stark • [personal profile] theladyofwinterfell • canon puncturing okay?: No • fourthwalling okay?: No
Played by: Cerie • PM or sheikah#5408 on Discord.



H2O: Just Add Water


Rikki Chadwick • [personal profile] justaddh2o • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Jen • PM, [plurk.com profile] mistojen, or mistojen#8486 on Discord

Cleo Sertori • [personal profile] moonpooled • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Cara • storiestheytell@gmail.com




Marvel Cinematic Universe


Carol Danvers • [personal profile] captpaininass • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Hailey • [plurk.com profile] schmer or schmer#4868 on Discord


Peter Parker • [personal profile] fromqueens • canon puncturing okay?: No • fourthwalling okay?: No
Played by: Sam • PM or [plurk.com profile] samame




Otherworld


Kate Danvers • [personal profile] packbrat • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Cara • storiestheytell@gmail.com




Riverdale


Betty Cooper • [personal profile] missmcguyver • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Hailey • [plurk.com profile] schmer or schmer#4868 on Discord




Teen Wolf


Derek Hale • [personal profile] duelo • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Jen • PM, [plurk.com profile] mistojen, or mistojen#8486 on Discord




The Umbrella Academy


Ben Hargreeves • [personal profile] the_horror • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Gann • PM, [plurk.com profile] redlionspride, or RedLionsPride#9087 on Discord.


Diego Hargreeves • [personal profile] throwsknives • canon puncturing okay?: No • fourthwalling okay?: No
Played by: Sam • PM or [plurk.com profile] samame





Original Characters


Malach HaMavet • [personal profile] herpetreaper • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Gann • PM, [plurk.com profile] redlionspride, or RedLionsPride#9087 on Discord


Jared Jacobs • [personal profile] insufferablysmart • canon puncturing okay?: Yes • fourthwalling okay?: Yes
Played by: Jen • PM, [plurk.com profile] mistojen, or mistojen#8486 on Discord

Profile

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